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Enable the object-shorthand
ESLint rule in src/display
Please see http://eslint.org/docs/rules/object-shorthand. For the most part, these changes are of the search-and-replace kind, and the previously enabled `no-undef` rule should complement the tests in helping ensure that no stupid errors crept into to the patch.
This commit is contained in:
parent
7bee0c2aa3
commit
07b5574006
9 changed files with 69 additions and 66 deletions
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@ -182,7 +182,7 @@ var CachedCanvases = (function CachedCanvasesClosure() {
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}
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return canvasEntry;
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},
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clear: function () {
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clear() {
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for (var id in this.cache) {
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var canvasEntry = this.cache[id];
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this.canvasFactory.destroy(canvasEntry);
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@ -688,7 +688,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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var backdrop = smask.backdrop || null;
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if (!smask.transferMap && WebGLUtils.isEnabled) {
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var composed = WebGLUtils.composeSMask(layerCtx.canvas, mask,
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{subtype: smask.subtype, backdrop: backdrop});
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{ subtype: smask.subtype, backdrop, });
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ctx.setTransform(1, 0, 0, 1, 0, 0);
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ctx.drawImage(composed, smask.offsetX, smask.offsetY);
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return;
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@ -1376,10 +1376,10 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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var paths = this.pendingTextPaths || (this.pendingTextPaths = []);
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paths.push({
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transform: ctx.mozCurrentTransform,
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x: x,
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y: y,
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fontSize: fontSize,
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addToPath: addToPath
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x,
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y,
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fontSize,
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addToPath,
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});
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}
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},
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@ -1630,11 +1630,10 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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var color = IR[1];
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var baseTransform = this.baseTransform ||
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this.ctx.mozCurrentTransform.slice();
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var self = this;
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var canvasGraphicsFactory = {
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createCanvasGraphics: function (ctx) {
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return new CanvasGraphics(ctx, self.commonObjs, self.objs,
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self.canvasFactory);
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createCanvasGraphics: (ctx) => {
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return new CanvasGraphics(ctx, this.commonObjs, this.objs,
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this.canvasFactory);
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}
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};
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pattern = new TilingPattern(IR, color, this.ctx, canvasGraphicsFactory,
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@ -1812,10 +1811,10 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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this.smaskStack.push({
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canvas: scratchCanvas.canvas,
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context: groupCtx,
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offsetX: offsetX,
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offsetY: offsetY,
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scaleX: scaleX,
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scaleY: scaleY,
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offsetX,
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offsetY,
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scaleX,
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scaleY,
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subtype: group.smask.subtype,
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backdrop: group.smask.backdrop,
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transferMap: group.smask.transferMap || null,
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@ -1915,7 +1914,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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var currentTransform = ctx.mozCurrentTransformInverse;
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var position = this.getCanvasPosition(0, 0);
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this.imageLayer.appendImage({
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objId: objId,
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objId,
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left: position[0],
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top: position[1],
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width: w / currentTransform[0],
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@ -1936,7 +1935,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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if (COMPILE_TYPE3_GLYPHS && glyph && glyph.compiled === undefined) {
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if (width <= MAX_SIZE_TO_COMPILE && height <= MAX_SIZE_TO_COMPILE) {
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glyph.compiled =
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compileType3Glyph({data: img.data, width: width, height: height});
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compileType3Glyph({ data: img.data, width, height, });
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} else {
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glyph.compiled = null;
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}
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@ -2123,7 +2122,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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if (this.imageLayer) {
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var position = this.getCanvasPosition(0, -height);
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this.imageLayer.appendImage({
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imgData: imgData,
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imgData,
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left: position[0],
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top: position[1],
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width: width / currentTransform[0],
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@ -2153,7 +2152,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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if (this.imageLayer) {
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var position = this.getCanvasPosition(entry.x, entry.y);
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this.imageLayer.appendImage({
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imgData: imgData,
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imgData,
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left: position[0],
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top: position[1],
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width: w,
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