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Update the ESLint dependencies, and also tweak the no-multiple-empty-lines
rules
Since multiple empty lines is virtually unused in the code-base, and the few cases that do exist look like "typos", let's enforce greater consistency here; please see https://eslint.org/docs/rules/no-multiple-empty-lines.
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11 changed files with 4 additions and 13 deletions
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@ -219,7 +219,6 @@ var WebGLUtils = (function WebGLUtilsClosure() {
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var texture = createTexture(gl, layer, gl.TEXTURE0);
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var maskTexture = createTexture(gl, mask, gl.TEXTURE1);
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// Create a buffer and put a single clipspace rectangle in
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// it (2 triangles)
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var buffer = gl.createBuffer();
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