Use more for...of loops in the code-base

Note that these cases, which are all in older code, were found using the [`unicorn/no-for-loop`](https://github.com/sindresorhus/eslint-plugin-unicorn/blob/main/docs/rules/no-for-loop.md) ESLint plugin rule.
However, note that I've opted not to enable this rule by default since there's still *some* cases where I do think that it makes sense to allow "regular" for-loops.
This commit is contained in:
Jonas Jenwald 2022-07-17 15:48:39 +02:00
parent 5bfba89b0a
commit 37ebc28756
14 changed files with 35 additions and 50 deletions

View file

@ -2211,8 +2211,7 @@ class CanvasGraphics {
ctx.save();
ctx.beginPath();
for (let i = 0; i < paths.length; i++) {
const path = paths[i];
for (const path of paths) {
ctx.setTransform.apply(ctx, path.transform);
ctx.translate(path.x, path.y);
path.addToPath(ctx, path.fontSize);