Adds UMD headers to core, display and shared files.

This commit is contained in:
Yury Delendik 2015-11-21 10:32:47 -06:00
parent 1b5940edd2
commit 6b60c8f4db
54 changed files with 1876 additions and 572 deletions

View file

@ -12,13 +12,41 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* globals IDENTITY_MATRIX, FONT_IDENTITY_MATRIX, TextRenderingMode, ImageData,
ImageKind, PDFJS, Uint32ArrayView, error, WebGLUtils, OPS, warn,
shadow, isNum, Util, TilingPattern, getShadingPatternFromIR, isArray,
info, assert */
/* globals PDFJS, ImageData */
'use strict';
(function (root, factory) {
if (typeof define === 'function' && define.amd) {
define('pdfjs/display/canvas', ['exports', 'pdfjs/shared/util',
'pdfjs/display/pattern_helper', 'pdfjs/display/webgl'], factory);
} else if (typeof exports !== 'undefined') {
factory(exports, require('../shared/util.js'),
require('./pattern_helper.js'), require('./webgl.js'));
} else {
factory((root.pdfjsDisplayCanvas = {}), root.pdfjsSharedUtil,
root.pdfjsDisplayPatternHelper, root.pdfjsDisplayWebGL);
}
}(this, function (exports, sharedUtil, displayPatternHelper, displayWebGL) {
var FONT_IDENTITY_MATRIX = sharedUtil.FONT_IDENTITY_MATRIX;
var IDENTITY_MATRIX = sharedUtil.IDENTITY_MATRIX;
var ImageKind = sharedUtil.ImageKind;
var OPS = sharedUtil.OPS;
var TextRenderingMode = sharedUtil.TextRenderingMode;
var Uint32ArrayView = sharedUtil.Uint32ArrayView;
var Util = sharedUtil.Util;
var assert = sharedUtil.assert;
var info = sharedUtil.info;
var isNum = sharedUtil.isNum;
var isArray = sharedUtil.isArray;
var error = sharedUtil.error;
var shadow = sharedUtil.shadow;
var warn = sharedUtil.warn;
var TilingPattern = displayPatternHelper.TilingPattern;
var getShadingPatternFromIR = displayPatternHelper.getShadingPatternFromIR;
var WebGLUtils = displayWebGL.WebGLUtils;
// <canvas> contexts store most of the state we need natively.
// However, PDF needs a bit more state, which we store here.
@ -1580,8 +1608,14 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
var color = IR[1];
var baseTransform = this.baseTransform ||
this.ctx.mozCurrentTransform.slice();
pattern = new TilingPattern(IR, color, this.ctx, this.objs,
this.commonObjs, baseTransform);
var self = this;
var canvasGraphicsFactory = {
createCanvasGraphics: function (ctx) {
return new CanvasGraphics(ctx, self.commonObjs, self.objs);
}
};
pattern = new TilingPattern(IR, color, this.ctx, canvasGraphicsFactory,
baseTransform);
} else {
pattern = getShadingPatternFromIR(IR);
}
@ -2181,3 +2215,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
return CanvasGraphics;
})();
exports.CanvasGraphics = CanvasGraphics;
exports.createScratchCanvas = createScratchCanvas;
}));