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Stop using the PRODUCTION
build-target in the JavaScript code
This *special* build-target is very old, and was introduced with the first pre-processor that only uses comments to enable/disable code. When the new pre-processor was added `PRODUCTION` effectively became redundant, at least in JavaScript code, since `typeof PDFJSDev === "undefined"` checks now do the same thing. This patch proposes that we remove `PRODUCTION` from the JavaScript code, since that simplifies the conditions and thus improves readability in many cases. *Please note:* There's not, nor has there ever been, any gulp-task that set `PRODUCTION = false` during building.
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29 changed files with 88 additions and 267 deletions
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@ -452,10 +452,7 @@ function createValidAbsoluteUrl(url, baseUrl = null, options = null) {
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}
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function shadow(obj, prop, value, nonSerializable = false) {
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if (
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typeof PDFJSDev === "undefined" ||
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PDFJSDev.test("!PRODUCTION || TESTING")
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) {
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if (typeof PDFJSDev === "undefined" || PDFJSDev.test("TESTING")) {
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assert(
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prop in obj,
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`shadow: Property "${prop && prop.toString()}" not found in object.`
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@ -574,10 +571,7 @@ function stringToBytes(str) {
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}
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function string32(value) {
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if (
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typeof PDFJSDev === "undefined" ||
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PDFJSDev.test("!PRODUCTION || TESTING")
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) {
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if (typeof PDFJSDev === "undefined" || PDFJSDev.test("TESTING")) {
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assert(
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typeof value === "number" && Math.abs(value) < 2 ** 32,
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`string32: Unexpected input "${value}".`
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