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Merge pull request #3520 from brendandahl/single-cs
Create only one instance of each device colorspace.
This commit is contained in:
commit
99db7a8dbc
4 changed files with 28 additions and 26 deletions
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@ -358,9 +358,9 @@ var CanvasExtraState = (function CanvasExtraStateClosure() {
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this.textRenderingMode = TextRenderingMode.FILL;
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this.textRise = 0;
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// Color spaces
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this.fillColorSpace = new DeviceGrayCS();
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this.fillColorSpace = ColorSpace.singletons.gray;
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this.fillColorSpaceObj = null;
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this.strokeColorSpace = new DeviceGrayCS();
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this.strokeColorSpace = ColorSpace.singletons.gray;
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this.strokeColorSpaceObj = null;
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this.fillColorObj = null;
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this.strokeColorObj = null;
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@ -1354,8 +1354,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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}
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},
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setStrokeGray: function CanvasGraphics_setStrokeGray(gray) {
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if (!(this.current.strokeColorSpace instanceof DeviceGrayCS))
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this.current.strokeColorSpace = new DeviceGrayCS();
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this.current.strokeColorSpace = ColorSpace.singletons.gray;
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var rgbColor = this.current.strokeColorSpace.getRgb(arguments, 0);
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var color = Util.makeCssRgb(rgbColor);
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@ -1363,8 +1362,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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this.current.strokeColor = color;
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},
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setFillGray: function CanvasGraphics_setFillGray(gray) {
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if (!(this.current.fillColorSpace instanceof DeviceGrayCS))
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this.current.fillColorSpace = new DeviceGrayCS();
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this.current.fillColorSpace = ColorSpace.singletons.gray;
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var rgbColor = this.current.fillColorSpace.getRgb(arguments, 0);
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var color = Util.makeCssRgb(rgbColor);
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@ -1372,8 +1370,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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this.current.fillColor = color;
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},
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setStrokeRGBColor: function CanvasGraphics_setStrokeRGBColor(r, g, b) {
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if (!(this.current.strokeColorSpace instanceof DeviceRgbCS))
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this.current.strokeColorSpace = new DeviceRgbCS();
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this.current.strokeColorSpace = ColorSpace.singletons.rgb;
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var rgbColor = this.current.strokeColorSpace.getRgb(arguments, 0);
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var color = Util.makeCssRgb(rgbColor);
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@ -1381,8 +1378,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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this.current.strokeColor = color;
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},
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setFillRGBColor: function CanvasGraphics_setFillRGBColor(r, g, b) {
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if (!(this.current.fillColorSpace instanceof DeviceRgbCS))
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this.current.fillColorSpace = new DeviceRgbCS();
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this.current.fillColorSpace = ColorSpace.singletons.rgb;
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var rgbColor = this.current.fillColorSpace.getRgb(arguments, 0);
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var color = Util.makeCssRgb(rgbColor);
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@ -1390,16 +1386,14 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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this.current.fillColor = color;
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},
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setStrokeCMYKColor: function CanvasGraphics_setStrokeCMYKColor(c, m, y, k) {
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if (!(this.current.strokeColorSpace instanceof DeviceCmykCS))
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this.current.strokeColorSpace = new DeviceCmykCS();
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this.current.strokeColorSpace = ColorSpace.singletons.cmyk;
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var color = Util.makeCssCmyk(arguments);
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this.ctx.strokeStyle = color;
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this.current.strokeColor = color;
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},
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setFillCMYKColor: function CanvasGraphics_setFillCMYKColor(c, m, y, k) {
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if (!(this.current.fillColorSpace instanceof DeviceCmykCS))
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this.current.fillColorSpace = new DeviceCmykCS();
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this.current.fillColorSpace = ColorSpace.singletons.cmyk;
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var color = Util.makeCssCmyk(arguments);
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this.ctx.fillStyle = color;
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