Merge pull request #2505 from yurydelendik/refactor-cff-float

Refactors encodeFloat, font matrix and flex args
This commit is contained in:
Brendan Dahl 2013-01-04 09:24:58 -08:00
commit bf0abd61d1
3 changed files with 95 additions and 114 deletions

View file

@ -159,7 +159,7 @@ var CanvasExtraState = (function CanvasExtraStateClosure() {
this.fontSize = 0;
this.fontSizeScale = 1;
this.textMatrix = IDENTITY_MATRIX;
this.fontMatrix = IDENTITY_MATRIX;
this.fontMatrix = FONT_IDENTITY_MATRIX;
this.leading = 0;
// Current point (in user coordinates)
this.x = 0;
@ -768,11 +768,8 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
if (!fontObj)
error('Can\'t find font for ' + fontRefName);
// Slice-clone matrix so we can manipulate it without affecting original
if (fontObj.fontMatrix)
current.fontMatrix = fontObj.fontMatrix.slice(0);
else
current.fontMatrix = IDENTITY_MATRIX.slice(0);
current.fontMatrix = fontObj.fontMatrix ? fontObj.fontMatrix :
FONT_IDENTITY_MATRIX;
// A valid matrix needs all main diagonal elements to be non-zero
// This also ensures we bypass FF bugzilla bug #719844.
@ -783,11 +780,11 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
// The spec for Tf (setFont) says that 'size' specifies the font 'scale',
// and in some docs this can be negative (inverted x-y axes).
// We implement this condition with fontMatrix.
if (size < 0) {
size = -size;
current.fontMatrix[0] *= -1;
current.fontMatrix[3] *= -1;
current.fontDirection = -1;
} else {
current.fontDirection = 1;
}
this.current.font = fontObj;
@ -840,14 +837,13 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
applyTextTransforms: function CanvasGraphics_applyTextTransforms() {
var ctx = this.ctx;
var current = this.current;
var textHScale = current.textHScale;
var fontMatrix = current.fontMatrix || IDENTITY_MATRIX;
ctx.transform.apply(ctx, current.textMatrix);
ctx.scale(1, -1);
ctx.translate(current.x, -current.y - current.textRise);
ctx.transform.apply(ctx, fontMatrix);
ctx.scale(textHScale, 1);
ctx.translate(current.x, current.y + current.textRise);
if (current.fontDirection > 0) {
ctx.scale(current.textHScale, -1);
} else {
ctx.scale(-current.textHScale, 1);
}
},
createTextGeometry: function CanvasGraphics_createTextGeometry() {
var geometry = {};
@ -878,9 +874,8 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
var fontSizeScale = current.fontSizeScale;
var charSpacing = current.charSpacing;
var wordSpacing = current.wordSpacing;
var textHScale = current.textHScale;
var fontMatrix = current.fontMatrix || IDENTITY_MATRIX;
var textHScale2 = textHScale * fontMatrix[0];
var textHScale = current.textHScale * current.fontDirection;
var fontMatrix = current.fontMatrix || FONT_IDENTITY_MATRIX;
var glyphsLength = glyphs.length;
var textLayer = this.textLayer;
var geom;
@ -919,8 +914,8 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
this.restore();
var transformed = Util.applyTransform([glyph.width, 0], fontMatrix);
var width = transformed[0] * fontSize +
Util.sign(current.fontMatrix[0]) * charSpacing;
var width = (transformed[0] * fontSize + charSpacing) *
current.fontDirection;
ctx.translate(width, 0);
current.x += width * textHScale;
@ -934,8 +929,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
var lineWidth = current.lineWidth;
var a1 = current.textMatrix[0], b1 = current.textMatrix[1];
var a2 = fontMatrix[0], b2 = fontMatrix[1];
var scale = Math.sqrt((a1 * a1 + b1 * b1) * (a2 * a2 + b2 * b2));
var scale = Math.sqrt(a1 * a1 + b1 * b1);
if (scale == 0 || lineWidth == 0)
lineWidth = this.getSinglePixelWidth();
else
@ -956,13 +950,13 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
var glyph = glyphs[i];
if (glyph === null) {
// word break
x += Util.sign(current.fontMatrix[0]) * wordSpacing;
x += current.fontDirection * wordSpacing;
continue;
}
var character = glyph.fontChar;
var charWidth = glyph.width * fontSize * 0.001 +
Util.sign(current.fontMatrix[0]) * charSpacing;
var charWidth = glyph.width * fontSize * current.fontMatrix[0] +
charSpacing * current.fontDirection;
if (!glyph.disabled) {
var scaledX = x / fontSizeScale;
@ -995,7 +989,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
canvasWidth += charWidth;
}
current.x += x * textHScale2;
current.x += x * textHScale;
ctx.restore();
}
@ -1011,9 +1005,9 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
var current = this.current;
var font = current.font;
var fontSize = current.fontSize;
var textHScale = current.textHScale;
if (!font.coded)
textHScale *= (current.fontMatrix || IDENTITY_MATRIX)[0];
var textHScale = current.textHScale * (current.fontMatrix && !font.coded ?
current.fontMatrix[0] : FONT_IDENTITY_MATRIX[0]) *
current.fontDirection;
var arrLength = arr.length;
var textLayer = this.textLayer;
var geom;
@ -1022,14 +1016,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
if (textSelection) {
ctx.save();
// Type3 fonts - each glyph is a "mini-PDF" (see also showText)
if (font.coded) {
ctx.transform.apply(ctx, current.textMatrix);
ctx.scale(1, -1);
ctx.translate(current.x, -1 * current.y);
ctx.scale(textHScale, 1);
} else
this.applyTextTransforms();
this.applyTextTransforms();
geom = this.createTextGeometry();
ctx.restore();
}
@ -1037,7 +1024,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
for (var i = 0; i < arrLength; ++i) {
var e = arr[i];
if (isNum(e)) {
var spacingLength = -e * 0.001 * fontSize * textHScale;
var spacingLength = -e * fontSize * textHScale;
current.x += spacingLength;
if (textSelection)