Use the ESLint no-restricted-syntax rule to ensure that assert is always called with two arguments

Having `assert` calls without a message string isn't very helpful when debugging, and it turns out that it's easy enough to make use of ESLint to enforce better `assert` call-sites.
In a couple of cases the `assert` calls were changed to "regular" throwing of errors instead, since that seemed more appropriate.

Please find additional details about the ESLint rule at https://eslint.org/docs/rules/no-restricted-syntax
This commit is contained in:
Jonas Jenwald 2020-05-05 12:40:01 +02:00
parent 491904d30a
commit e1f340a0c2
14 changed files with 73 additions and 22 deletions

View file

@ -516,7 +516,7 @@ function arrayByteLength(arr) {
if (arr.length !== undefined) {
return arr.length;
}
assert(arr.byteLength !== undefined);
assert(arr.byteLength !== undefined, "arrayByteLength - invalid argument.");
return arr.byteLength;
}