new ScratchCanvas -> createScratchCanvas and fix linting

This commit is contained in:
Julian Viereck 2012-02-23 15:46:00 +01:00
parent 261ff39f6d
commit f80fd13fe5
3 changed files with 7 additions and 7 deletions

View file

@ -70,7 +70,7 @@ var CanvasExtraState = (function CanvasExtraStateClosure() {
return CanvasExtraState;
})();
function ScratchCanvas(width, height) {
function createScratchCanvas(width, height) {
var canvas = document.createElement('canvas');
canvas.width = width;
canvas.height = height;
@ -1115,7 +1115,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
// scale the image to the unit square
ctx.scale(1 / w, -1 / h);
var tmpCanvas = new ScratchCanvas(w, h);
var tmpCanvas = createScratchCanvas(w, h);
var tmpCtx = tmpCanvas.getContext('2d');
var fillColor = this.current.fillColor;
@ -1146,7 +1146,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
// scale the image to the unit square
ctx.scale(1 / w, -1 / h);
var tmpCanvas = new ScratchCanvas(w, h);
var tmpCanvas = createScratchCanvas(w, h);
var tmpCtx = tmpCanvas.getContext('2d');
this.putBinaryImageData(tmpCtx, imgData, w, h);